What it does, measured
Every number here was measured on the v0.1 build. The gaps are listed below the numbers.
- 5.2 KBMinified and gzipped, with the shader inlined. Command to reproduce is in the README.
- 0 draws/sAt speed 0 the loop sleeps. Watch the readout above, then move the slider to 0.
- 1 contextEach instance uses one WebGL context, so this page runs a single live shader.
Copy it
The snippet below matches the settings you chose above.
Not yet tested
v0.1 is a pre-release. These are still open:
- Android, desktop Safari and Firefox, and low-end phones
- Battery drain and sustained frame rate on integrated GPUs
- React and Svelte wrappers inside a real app
Get early access
One email when it's ready to buy. Pricing and license terms are still being decided.